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Map optimizations

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Map optimizations  Empty Map optimizations

Post by Atkins Mon Oct 11, 2010 8:26 pm

http://developer.valvesoftware.com/wiki/Visibility_optimization

https://www.youtube.com/watch?v=Ne59X-e-R9Y

http://forum.resistanceandliberation.com/showthread.php?t=10801 (might have bad info, dunno, havent tried yet)

http://rvanhoorn.ruhosting.nl/optimization.php?chapter=intro
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Map optimizations  Empty Re: Map optimizations

Post by Atkins Sat Oct 16, 2010 7:18 am

I wonder what would happen if one puts func_occluder walls inside the 2048 tall mix hedge so it should not render any models behind it.

http://developer.valvesoftware.com/wiki/Func_occluder
https://www.youtube.com/watch?v=HX7qT8uIAVw
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